Sucker Punch Seeking More Ways To Use PS4s RAM; CPU a Bottleneck but Theres Room for Improvement
Added: 15.04.2014 1:14 | 12 views | 0 comments
At the Games Developers Conference Sucker Punch Lead Engine Programmer Adam Bentley held a panel titled inFAMOUS: Second Son Engine Postmortem and the notes of the new version of the slides published today include some very interesting details about how the PS4s hardware works and on how it was used for the game.
Tags: Games, Wake, Engine, Second, Developers, Conference, Developers Conference, Roll, Most, Adds, PS3s, Leaf
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| OPM UK Eve Valkyrie PS4 preview hands-on with one of Morpheus VRs killer apps
Added: 14.04.2014 17:14 | 21 views | 0 comments
OPM UK - Sony had multiple virtual reality tech demos on show at the Game Developers Conference in March, but Eve: Valkyrie was the one experience that everyone wanted to get their hands on.
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| The Witcher 3: Impressive New WIP Videos and Screenshots Show The World and Advanced Occlusion Tech
Added: 10.04.2014 12:14 | 11 views | 0 comments
At the Games Developers Conference CD Projekt RED Engine Programmer Przemysaw Czatrowski held a panel titled Solving Visibility and Streaming in the The Witcher 3: Wild Hunt with Umbra 3 explaining how the developer used the Umbra 3 middleware to help building the world, and its advanced ambient occlusion technology to render only the objects that are actually visible on the screen, massively reducing the load on the video card.
Tags: Games, World, Engine, With, Shop, Developers, Conference, Developers Conference, Screenshots, Project, Huge, Witcher
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| Alpha Muse Coming to PAX East
Added: 10.04.2014 0:14 | 12 views | 0 comments
VRFocus - Developer Current Circus has has confirmed that it will be bringing its current version of its upcoming music title Muse to PAX East in Boston, Massachusetts this weekend. The team has confirmed to VRFocus that it will be showing off the title in virtual reality (VR) with the Oculus Rift headset, along with a more polished build of the that was shown at the Game Developers Conference (GDC) last month. This build of the title is dubbed Alpha Muse.
Tags: Gain, Easy, Developer, Coming, Rick, PAX East, Developers, Game Developers, Conference, Developers Conference, Oculus, Oculus Rift
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| Cliff Bleszinski: Project Morpheus 'is legit' but 'more of a fan' Oculus' Introduction
Added: 07.04.2014 12:14 | 7 views | 0 comments
VRFocus - Former Epic Games developer and Oculus VR investor Cliff Bleszinski has commented on Sony Computer Entertainment's (SCE) Project Morpheus virtual reality (VR) headset and how its introduction compared to that of the Oculus Rift headset. Speaking at the 2014 Game Developers Conference in March, Bleszinski noted that, while Project Morpheus was a legitimate headset, the company perhaps didn't go about the right way of introducing it.
Tags: Games, Gain, Click, Epic, Rick, Developers, Game Developers, Conference, Developers Conference, Project, Oculus, Oculus Rift, Soul
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| The NFLPI Tackles Mobile Video Games
Added: 06.04.2014 12:14 | 9 views | 0 comments
NFL Players Inc. (NFLPI), the marketing arm of the NFLPA, is serious about video games. Once just an afterthought to the business world, or at least second fiddle to the NFL when it comes to the lucrative Madden deal with Electronic Arts; the NFL players are more vocal about gaming this year. Representatives from the NFLPI made the trek to San Francisco for the Game Developers Conference to announce a new contest that will reward the winning mobile game with a free NFLPI license and $10,000 in social media marketing and player endorsement. The NFLPI Mobile Madness Challenge runs through April 20 and is open to anyone from garage developers to large publishers.
Tags: Onto, Gain, Electronic, Video, Players, Madden, Developers, Game Developers, Conference, Developers Conference, April, San Francisco, Francisco, Challenge
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| All The Secrets of Ryses Amazing Character Tecnology Revealed with Data, Artwork and Renders
Added: 04.04.2014 1:14 | 7 views | 0 comments
At the Game Developers Conference CryTek Senior Character Artist Abdenour Bachir held a presentation titled Play the Cut Scene: The Characters of Ryse: Son of Rome in which he showcased the rather amazing character technology used for the game.
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| Here Is How inFAMOUS: Second Son Looks With and Without its Advanced Lighting and Reflection Effects
Added: 03.04.2014 6:15 | 6 views | 0 comments
inFAMOUS: Second Son looks absolutely stunning, and it owes part of its beauty to its advanced lighting and reflection effects. At the Game Developers Conference Lead Engine Programmer Adrian Bentley showcased a few pictures of the game with and without some of those effects.
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| Here Is How inFAMOUS: Second Son Looks With and Without its Advanced Lighting and Reflection Effects
Added: 03.04.2014 5:14 | 2 views | 0 comments
inFAMOUS: Second Son looks absolutely stunning, and it owes part of its beauty to its advanced lighting and reflection effects. At the Game Developers Conference Lead Engine Programmer Adrian Bentley showcased a few pictures of the game with and without some of those effects.
From:
n4g.com
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